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Program Goals: Create and Incubate a Feeling of Shared School Culture

 

 


1. Get to know others: For participants to learn about the team and the members that make up the team. Develop respect and appreciation for the skills, diverse backgrounds, values, and talents that each member brings to the team and understand that their individual attributes are a resource to be tapped for team effectiveness and learning.

2. Create Vision and Purpose of Team: For participants to be active contributors to the creation of a shared purpose, what is the team doing?, and vision, how are we getting there?, for the team. As well as establish long term and short term goals that will align with the purpose and vision.
3. Build Trust: For participants to be able to place greater trust in the team for emotional and physical safety. Develop an open communication dialog for participants to share ideas and feelings within team.
4. Enjoyment: The teambuilding program will be enjoyable and set an expectation that the team setting will be rewarding while requiring hard work to increase and sustain effectiveness.

Program Agenda:

Participants arrive: Logistics, waivers

Opening: Establish Team Program Atmosphere
• Expectations of team for the program
• Behaviors and norms of team (Full Value Contract)
• Challenge By Choice

Activities (May include)
• True Knot True
• Gotchya

Outcomes: Participants will
• Understand goals for the day
• Feel invited to participate in the Teambuilding Program
• Learn interesting facts about the team members 

Beginning: Team Development
Initiative: Tying the Knot
Focus:
Brainstorming to solve unknown issues, sharing leadership, accepting others ideas, Letting go of bad ideas without resentment, developing trust in others.
Processing: What strategies did the group use? What worked well what did not? Who was the leader? Was leadership shared? Did anyone have the solution and did not speak up? What behavior(s) emerged from the start to the end? How is this like the work place? 

Collaborate and Compete Create Shared Goals
Initiative: Team Tag (Poof Pop)
Focus:
Fun! Competition and Collaboration, Develop strategies within a fast paced environment
Processing: How was planning time used? How can work be fun? What stops fun? How did competing teams collaborate?

Middle: Team Implementation of Skills Gained 
Team Planning, Trust Building
Initiative: Board Building Pass Buy
Focus:
Use of planning time effectively as a team, Incorporation of all team members in planning, Creating a common language for communication within the team, Trusting other team members.
Processing:  How did you use your planning time? Was everyone incorporated into the planning, if not why? Those of you who did not feel part of the team what stopped you from pushing your way in? Was a common language created? How is this like work? How can we implement our learning into the team?


End: Team Transformation 
Learning and how the team will implement new skills
Initiative: Focus Ring
Focus:
Sharing leadership, everyone’s voice is needed for success, Focusing on a goal all the way to the end, Learning and moving forward from setbacks, working as a team.
Processing: Metaphor Cards, each individual will choose a card that best represents their personal learning from the Focus Ring.

Initiative: Name Pass
Focus:
Participants share with other participants their skills and leanings from the Teambuilding Program and how they plan on using them in the new team.

Special Notes on Processing
Create-Learning Facilitators will process and reflect after the majority of the activities. This session may include although is not limited to use of Metaphor cards, group drawing, Socratic question and answers, Small group presentations of learning, Personal reflection through the use of sharing circles and various hand signals, as well as creating concrete plans of how the skills gained will be used in the workplace personally and professionally.
Create-Learning has shown results using a variety of processing activities to actively engage each participant. Create-Learning uses processing techniques and activities to give each individual participant the greatest learning possible for the day.
Individuals and teams will learn about the different personalities and skills of their peers. This is learned through the hands on nature of the activities and the highly interactive processing session after the activity.
The activities are secondary to the learning; the activities are only a vehicle for the processing to take place and for self-reflection to take place. All of Create-Learning facilitators are professionals in varied fields empowering Create-Learning to aid the participants in seeing certain positive attributes that are often overlooked in the day to day routine.


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